PM3.6 - Donkey Kong - Subroutine - 0x29ca8
- if ((InternalConstantInt(LaunchSpeed) GreaterThan scalar(3.7)))
- SoundEffectStop(1082)
- SoundEffectStop(1083)
- SoundEffectStop(1084)
- SoundEffectStop(1085)
- if ((InternalConstantInt(LaunchSpeed) GreaterThan scalar(6.7)))
- if (RollADie value(2))
- SoundEffect1(1084)
- SoundEffect1(1084)
- else
- SoundEffect1(1085)
- SoundEffect1(1085)
- else
- if (RollADie value(2))
- SoundEffect1(1082)
- else
- SoundEffect1(1083)